In 2008, Joe Justice responded to a challenge from the X-Prize competition to create a road-legal 100mpg automobile. Despite having little time, hardly any budget, competition from over 100 well-funded competitors from companies and universities around the world, and changing requirements from the awards committee, his company’s WIKISPEED entry placed 10th in the Mainstream class. Joe not only created a great car, he also developed an Agile approach to creating physical products.
As a software developer, Joe was an “Agile native.” He had only worked with methods like Scrum and Extreme Programming, so his engineering practices drew heavily on his software experience. Today, WIKISPEED is selling prototypes, and the WIKISPEED approach to manufacturing is turning heads worldwide at companies like Boeing and John Deere. “Our technology is more sophisticated than yours, but your culture is light-years ahead of ours!”
Joe calls his approach “Extreme Manufacturing.” XM emphasizes the ability to create products quickly and integrate changes rapidly into existing products. XM is collection of principles and patterns to help you create and adapt products quickly.
I had the honor of co-teaching a CSM + Extreme Manufacturing course with Joe last week, and with his encouragement, this series of articles seeks to refine, document and publish those principles:
These principles and patterns do not represent the final wisdom on Agile manufacturing, but rather a work-in-progress, on the discovery of better ways to manufacture things.
I plan to publish an article on each of the 10 Principles of Extreme Manufacturing, every day for the next two weeks.
Let start: XM Principle 1: Optimize for change